top of page
Questions and Answers
Story Lore
The Arc Universe is the combination of the ever-growing worlds within my stories. The base foundation of the universe surrounds the Three: Light, Dark, and Chaos. Each Element of Creation played its part in forming the universe as we know it.
- Light provided life, light and divinity
- Dark lent its hand in mortality, providing death, darkness, and shadow
- Chaos provided uncertainty and played its hand in the seven deadly sins. It worked with Dark to create the evil that balances out the divinity created by Light.
The Three are in balance, always seeking to keep one another from dominating the Cosmos.
The Cosmos, also known as the Cosmic Wheel, is the foundation of the universe in my stories. It began with the Far Realm, a primordial space where the Three — Light, Dark, and Chaos — created sentient beings and worlds. They formed 16 planes, balancing Positive (Holy) and Negative (Evil) energies. then added the Elemental Planes (Fire, Earth, Water, Air), while Light and Dark created the Material Plane, its afterlife realms, and Shadowfell, Chaos created the Feywild. These realms are connected by the Ethereal Plane, ensuring balance and separation. The Three then let creation and evolution populate the Material Plane with diverse civilizations, overseen by elemental Dragon guardians. This intricate system reflects the universe we see today. It is slightly chaotic, messy, but natural and generally left to develop on its own.
The Elemental Sisters are the guardians of the Material Realm, each embodying a unique element. Earth is represented by Amethyst Lily, an albino Fae with purple features who controls crystals and arcane magic. Fire is ruled by Ignis Ember, a half-salamander, half-humanoid being who governs the City of Brass with a fierce and sometimes destructive nature. Air is overseen by Akadi, a Queen resembling an Avariel Elf, embodying chaos and unpredictability. Water is led by Aquana, a Nereid who commands Tritons, Nymphs, and Mermaids. Together, they maintain balance and harmony across the realms.
My world is a modern-day near-Earth that features an active magical society that hides alongside everyday, mundane life. I approach issues such as gender identity, queer society, global warming, pollution, industrialization and over-farming. Magic has influenced the world slightly. My world has suffered less large-scale plagues, and healers hide within the medical profession. As specialists, they slowly heal some current major illnesses we see in our lives today. Magic can’t cure everything, sadly. Some genetic illnesses aren’t curable by any means. Magic society polices itself, removing those who would abuse their abilities from society. Sanctum is magical society’s solution to lessen its influence on the world.
Magical society still holds a Pagan belief system. They still believe in the Gods, and Gaia worship plays a huge role in nature casters. Fae, Druids and, therefore, Elves revere the Earth Mother above all others. While Christianity does play some role in the Western World, it is more prominent in Europe than in North America. Native tribes were not as suppressed in the Arc Universe. While not restricted to reserves, there is still racial tension, as we see in modern-day.
To make travel take less time, I’ve been working with a small portion of the continent. I’ve reduced distances a fair bit, sadly, a lot of current coastal cities we know are underwater because of global warming. So far, most cities and locations are purely fictional. While I’ll refer to real-life cities and locations, they’ll rarely show up in my books.
The Elves form several racial groups in the Arch Universe:
Tirian High Elves
The islands of Tir nan Nòg were off the west coast of Ireland. They bore weather-hardy, pale-skinned Elves whose hair colour ranges from platinum to various shades of blond. Their eye colour ranges from grey to blue to green. Tirian Elves are nature casters and tend to the Druidic ways and worship Gaia. Tirians don't feel the cold very much and are very lightweight, being able to walk through forests without leaving a trace, they can jump higher, efficiently climb trees, and even walk on snow. The Tir sank through a magical ritual to keep Romans from pillaging the islands.
Atlantean High Elves
The tale of Atlantis states that it was in the Mediterranean Sea, just off the coast of Greece. While they did have a colony there, the city of Atlantis was actually inland in Africa. Today, the former site is known as the Eye of the Sahara, an unexplainable geological formation in Mauritania. Atlantean Elves had olive skin. Their eye colour varies in hues of brown and green, with hair colour ranging from brown to black. Atlantis held the door to Tartarus and worshiped the Elven and Greek pantheon, as did their neighbouring Humans. Atlantean Elves discovered arcane magic and had amazing mechanical devices. Atlantis was destroyed by a subsurface quake thousands of years ago. Some of their people escaped to live among other Elves. They brought with them their arcane abilities, seafaring skills, and beliefs of the other gods.
Drow
Drow have dark skin, like you see with African Humans. Ranging from brown to an almost blue-black skin colour, their eyes range from yellow to white. Their Darkvision lends them to have a sensitivity to sunlight. Occasionally, there are albino drow born with pale skin and pink eyes. They have two beliefs:
The subsurface dwellers follow the Elven pantheon more than other Elves do. They are masters of Arcane and Shadow magic, the first to have discovered Warlock abilities by aligning with a Demon pact. They live deep underground in cave systems and are generally seen as evil due to their religious beliefs.
Surface Drow, often called Moon Elves, follow the various goddesses of the moon. Masters of Light and Shadow, they are powerful healers, following a High Priestess and a Druidic order. Moon Elves often live in hard to reach mountain regions. Their isolationist nature leaves them to almost fearfully dislike other races, including other Elves. The exception is a close tie with Tirian Druids, as they see the Earth Mother's children as cousins.
Wood Elves
As Humans eventually intermarried with Elves, they would create mixed-blooded offspring. Out of respect that some of these Humans were of noble blood, Elvenkind does not call them Half-Elves, Low-Born or other less desirable names. They named them Wood Elves, as these offspring were wanderers. They were woodsmen, seafarers, and diplomats. Wood Elves were expert rangers, soldiers, and heavier than their High Elven ancestors.
The Arcane Sanctum is a magical refuge created within the Elemental Chaos, a realm surrounding the Elemental Planes. When historical events like the Roman Empire's exile of Elves and the Crusades threatened magical communities, they sought safety. The Elemental Sisters answered their plea, crafting Sanctum as a haven. This realm reconnected magic users with the greater Cosmos, guided by Elves. While it brought peace for a time, Human ambition and greed often disrupted harmony. Sanctum remains a symbol of resilience and unity in the face of adversity.
The Seelie Courts are the harmonious, good-aligned factions of nature Fae, divided by seasons. The Winter Court manages cold and snow, with pale-skinned Fae who feel cool to the touch. Their wings are almost translucent. The Spring Court fosters growth and renewal, with butterfly-winged Fae of tanned or olive skin. The Summer Court ensures warmth and greenery, with Fae whose wings resemble flowers. The Fall Court oversees harvests and storms, with dark-skinned Fae blending into autumn woods. Currently, discord among the courts, especially between Winter and Summer, has disrupted the balance, contributing to global warming and environmental chaos.
The Mecha are an ascended race of beings composed of pure energy. They are generally, teal in colour, though their energy varies in hues of blue. In order to interact with and manipulate the physical world, they have created mechanical bodies. Their energy becomes the power source, though there is a backup if needed. Having discovered a magical mercurial substance they call Living Metal. The Mecha can form and shape metal, much like magic can form and shape wood or stone.
Mechanical bodies are typically humanoid. They vary in shape and size to suit their needs, with drones being a form of pet. The spherical-shaped drones can be programmed and run as semi-sentient constructs — though other shapes exist. Drones are workers, designed to perform various mundane tasks; from minor maintenance, to observation, to message delivery, to security.
The Grid is a subspace plane of existence the Mecha call home. It is everything to them: life, information, communication, and storage. All that the Mecha are or have discovered can be located in the Grid. Devices are designed to access different layers of the Grid to give organization to the depth of knowledge it contains. The ascended have created vast physical and electronic data libraries scattered around the Cosmos to serve as backups in case anything goes wrong. No one knows how old the Mecha are. They keep that secret to themselves. They are as old as they are young seeing as other races have ascended since and joined them. They don’t really reproduce. New Mecha are ‘born’ usually by helping a mortal ascend or occasionally combining enough data to make an AI or Sprite sentient.
Elven Dictionary
Aini’atarinya - My godfather
Aini’emenya -My godmother
Alá - Yes
Amma - Mom in Fae tongue
Ammë - Mother
Appa - Dad in Fae tongue
Aranel - Princess
Arin - Morning
Atar - Father
Atya - Dad, Daddy
Arvandor - Elven High Heavens
Aurëa - Sunlight/Sunshine
Emya - Mom, Mommy
Essecarmë - Naming Ceremony
Fairë - Spirit or Ghost
Fó - No
Haryon - Prince
Hérincë - Little Lady
Heyrn/Heruin - Lady
Hina - Child
Honno - Brother
Indyo - Grandchild
Kémi - Mother Earth
Manan - Why
Mára arin - Good Morning
Mel- - To Love
Melanel - Dear Daughter
Melethel/Melitse - Darling
Nettar - Sister
Nesselë - Meadow
Niquis - Snowflake
Nixë - Frost
Óma - Voice
Onya - My Child
Selyë - Daughter
Tir nan Nòg - Island of the High Elves
Uvëatirios - Great City
Vanimelda - Beautiful & Beloved
Veru - Spouse/Mate
Yunga - Twin
Suffixes
-mma - Our
-mmë - Our (Affectionate)
-nya - My
-tye - You
-in - I
-ni - Me
bottom of page